New Arrivals · Games & Indoor Recreation

November 16, 2019
These titles were recently added to the collection of the Public Library of Cincinnati and Hamilton County.

A history of videogames : in 14 consoles, 5 computers, 2 arcade cabinets ... and an Ocarina of Time

November 15, 2019
Simons, Iain, author.
224 pages : color illustrations ; 25 cm
Includes index.
Most people have played videogames, whether it was Pong on a black and white television or roaming the streets hunting AR creatures in Pokemon Go. The story of videogames is a fascinating one, encompassing hardware, software, games, equipment and more, and A History of Videogames charts this story. Written by the experts from an award-winning interactive museum with contributions from some of the most important people in the videogame industry. For everyone with an interest in videogames, whether they are a casual Clash of Clans fan, a Call of Duty expert marksman, or a fully-fledged FIFA champion. Older players will weep with nostalgia as they see the objects and games from their youth, and the new generation will wonder how people ever managed to play with such blocky graphics and weird concepts!

The book of wizard parties : in which the wizard shares the secrets of creating enchanted gatherings.

November 13, 2019
New York : Sterling Children's Books, 2019
143 pages : color illustrations ; 23 cm
Originally published:New York : Lark Books, c2002
Includes index.
You're invited... to learn the Wizard's secrets for creating fantastical and enchanting parties! Every sorcerer worth his wand knows you don't spend all your time doing good deeds and making magic by yourself. You get together with other magicians to have fun, too! So the Wizard is sharing his tricks for throwing great theme parties and seasonal celebrations. Construct a Throne of the Realm for Merlin's Birthday Parley, build a Merry Maypole for a Welcome Springtime Fairy Frolic, munch marvelous Mandrake Cupcakes, and much more!--

Game on!

November 6, 2019
New York, NY : Scholastic, 2015-
volumes : color illustrations ; 26 cm
At head of title: Scholastic.
"All the best games : awesome facts and coolest secrets."
"Get ready for another awesome year of gaming with this ultimate guide to the best games, including a definitive list of the biggest games of the past year and the new ones coming. The most comprehensive guide to all the best games, tech, and YouTube stars, features some of the year's greatest moments, including exclusive interviews with YouTube legends, top streamers, and game developers.This complete guide is packed with information on all the latest gaming hardware, tech, and essential mobile games. Also included are the best gaming secrets, stats, tips, and tricks to help unlock achievements and trophies"

The unforgettable buzz : the history of electric football and Tudor Games

November 1, 2019
Shores, Earl.
Media, PA : One Way Road Press, 2013.
652 pages : illustrations ; 23 cm
Toys for the NFL -- Tudor's postwar struggles -- A Toy Fair primer -- Norman Sas opens his playbook -- No sophomore slump for Tudor -- Electric football elevates Tudor in the toy world -- A competitor takes the field -- The Tudor-Gotham rivalry heats up -- Growing popularity for Tudor and the NFL -- Landmarks for the NFL: a game and a marketing agreement -- A new decade begins -- Gotham brings the NFL to electric football -- Tudor gets a key player -- Gorillas on the field -- How big should a football player be? -- New players and a new No. 500 for Tudor -- Tudor makes a play for the NFL -- 1966: a year of changes -- The NFL comes to life in miniature -- Tudor and pro football negotiate a year of national turmoil -- A new star for pro and electric football -- And Coleco makes three -- More electric football than ever before -- Another electric football maker buckles on its helmet -- Tudor, Gotham, Coleco, and Munro battle for the Christmas shopper -- The stakes rise as electric football lights up -- A shopper's dilemma-super bowl, day/night, or command control? -- Munro goes deep as the economy crumbles -- The 1973 energy crisis -- A recession scrambles the economy and the toy world -- A new type of game challenges electric football -- Changes continue in the toy world -- Tudor makes a comeback -- Hand-held electronic games overtake all -- Even Tudor goes electronic -- The 1980's and Tudor's final days -- Beyond Brooklyn.

Full color electric football

October 31, 2019
Shores, Earl, author.
Media, PA : One Way Road Press, 2015.
121 pages : chiefly color illustrations ; 25 cm

The guide to classic graphic adventures

October 22, 2019
Kalata, Kurt.
[Place of publication not identified] :, 2011.
772 pages : illustrations ; 24 cm
Includes index.
Reviews of over 300 graphic adventure games, focusing on games from prominent publishers such as LucasArts, Sierra On-Line, and Legend Entertainment but covering games from independent developers as well. Reviews primarily cover games published 1984-2000. Interviews with game creators/developers Al Lowe, Corey Cole, Bob Bates, and Josh Mandel are included.

Entertaining with Disney : exceptional events from Mickey Mouse to Moana!

October 16, 2019
Croushorn, Amy, author.
189 pages : color illustrations ; 26 cm
Includes index.
Celebrate your love of Disney with this gorgeous guide to creating magical and memorable events. Does your best friend love The Little Mermaid? Is your Lion King-obsessed sister hosting a baby shower? Would your family movie night benefit from a little Aladdin magic? This is the party planning guide for you! Entertaining With Disney is the only official Disney guide to exceptional events ranging from Halloween pumpkin carving, elegant dinner parties, fun birthday bashes, and sophisticated New Year eve soirees. Written by party planning expert Amy Croushorn, this is a must-have event planning guide for Disney Princesses of all ages.--Amazon

Guinness world records : gamer's edition 2020.

September 9, 2019
[London, England] : Guinness World Records Limited, [2019]
191 pages : color illustrations ; 27 cm
Includes index.
Learn all about world record holders related to gaming.

Mega man battle network : official complete works.

August 15, 2019
Richmond Hill : UDON Entertainment, 2019.
173 pages : color illustrations ; 30 cm
A translation of the book released in Japan on December 1. 2009.

All the wrong moves : a memoir about chess, love, and ruining everything

August 14, 2019
Chapin, Sasha, author.
217 pages ; 20 cm
Preface: The 600 million -- Kathmandu -- The Pawnishers -- One night in Bangkok -- A puzzle without a solution -- No Macs -- Rough Gus -- The secret of chess -- I'd hate to be God right now, because he sees everything -- Dreams die in California -- The beach.
"A globe-trotting romp through the world of ultra-competitive chess, in which the author submits himself to humiliating defeats and the tutelage of ornery mentors in his search for glory--a celebration of the purity, violence, and beauty of the game"-- Provided by publisher.

Bendy and the ink machine : Joey Drew Studios employee handbook

July 29, 2019
Spinner, Cala, author.
207 pages : illustrations (some color) ; 23 cm
"The official guide to the bestselling video game series"--Cover.

Ki Khanga : the sword & soul role playing game : basic rules

July 9, 2019
Ojetade, Balogun, author.
[United States] : Roaring Lions Production : MVmedia, LLC, 2017.
181 pages : illustrations, maps ; 28 cm
"Ki Khanga: The Sword and Soul Role Playing Game puts you in the role of a character of your liking in a world of mystery and magic; of villainy and victory; of sword... and soul. This rulebook is the essential centerpiece of Ki Khanga: The Sword and Soul Role Playing Game, with rules for character creation, magic, arms, armor, divination and much more - everything you need to play Ki Khanga as either a player or Griot!"--Publisher's website.

Expert sniper strategies : an unofficial guide to Fortnite Battle Royale

June 27, 2019
Rich, Jason.
New York, NY : Sky Pony Press, [2019]
123 pages : color illustrations ; 26 cm.
This all new, unofficial, illustrated guide series will turn you into a master Fortnite: Battle Royale gamer by uncovering all the best strategies and secrets of this wildly popular game.

The SNES omnibus : the Super Nintendo and its games. Vol. 2, N-Z

June 7, 2019
Weiss, Brett, 1967- author.
Atglen, PA : Schiffer Publishing, 2019.
463 pages : color illustrations ; 31 cm

Top ten games you can play in your head, by yourself

May 24, 2019
Bartholomew, J. Theophrastus, author.
192 pages : illustrations ; 23 cm
"Your mind is now the ultimate gaming engine. Ditch the remote. Ditch the controller. Explore worlds and stories through a revolutionary single-player role-playing system that pushes your imagination beyond its furthest limits"--Back cover.

The rules of golf in plain English.

May 10, 2019
Chicago : University of Chicago Press, 2004-
volumes ; 18 cm
Volumes for 2004-<2016> by Jeffrey S. Kuhn & Bryan A. Garner.
A necessity for every golfer, The Rules of Golf in Plain English is the first word-by-word translation of the rules of golf and is published with the permission of the United States Golf Association.

Gaming technology : blurring real and virtual worlds

April 2, 2019
Rotolo, Anthony J., author.
San Diego, CA : ReferencePoint Press, Inc., [2019]
80 pages : color illustrations ; 25 cm
Creating virtual worlds -- What is the history of gaming technology -- How does gaming technology create interactive experiences -- How has gaming technology become mobile -- What is the future of gaming technology.
"Gaming Technology: Blurring Real and Virtual Worlds examines the history of gaming technology, explores how today's cutting-edge games work, and discusses the future advances of technology"-- Provided by publisher.

E-sports and the world of competitive gaming

March 4, 2019
Bode, Heather, author.
San Diego, CA : ReferencePoint Press, Inc., [2019]
80 pages : color illustrations ; 24 cm.
Introduction: gaming as a job -- The history of competitive gaming -- How do people play E-sports -- How do E-sports affect society -- The future of E-sports and competitive gaming.
"E-Sports and the World of Competitive Gaming examines the history of competitive video games, explores the controversies in the video game industry, and discusses the future advances of E-Sports"-- Provided by publisher.

Magic is dead : my journey into the world's most secretive society of magicians

February 26, 2019
Frisch, Ian, 1989- author.
New York, NY : Dey St., an imprint of William Morrow, [2019]
319 pages ; 24 cm
Prologue: this is me now -- A way of life -- Blackpool problems -- Magic is dead -- Locked in -- A break from reality -- A vessel for something bigger -- Cheat -- Happy pilgrims -- An actor playing the part of a magician -- The rules of the game -- Cardsharps -- At the table -- The two of clubs -- Young bloods -- Just a simple plan -- Spies, snitches, skullduggery, and scheming -- By any means necessary -- Origins -- Not just a female magician -- Fooling Bourdain -- Behind the scenes -- Flipside -- Kill the architect.
"Accomplished young journalist Ian Frisch, whose writing has appeared in The New Yorker, Vice, Playboy and The New York Times, threads together a personal story of the sudden death of his father, his mother's escape to the poker tables, and how his fascination with the modern magicians and their swift resurgence in popular culture led him to discover The 52, magic's most brilliant young minds who are gathering in secret and revolutionizing the art form, under the mantle MAGIC IS DEAD. Full of fascinating characters, many of whom came to magic after tragic childhoods, drug addiction or lives of crime, and peppered throughout with cameos from marquee names like David Blaine and Penn Jillette, The 52 takes readers on a journey from the dark alleys of London and Blackpool, England to Las Vegas to Los Angeles to Ian's childhood in a camper going up and down the East Coast. Written with a keen eye for detail, The 52 is an engrossing tale that will keep you guessing until the very end, when Ian himself is invited to join"-- Provided by publisher.

Find Momo across Europe : a hide-and-seek photography book

February 22, 2019
Knapp, Andrew, 1982- photographer, author.
134 pages : chiefly color illustrations ; 21 cm
Introduction: beginnings -- Portugal and Spain -- Southern France and Italy -- Greece and Albania -- Croatia and Slovenia -- Germany and Switzerland -- The Netherlands and Denmark -- Northern France, Belgium, and Luxembourg -- England and Wales -- Ireland, Northern Ireland, and Scotland.
"Join Andrew and Momo on their travels to Spain, Portugal, Italy, France, the UK, and more. See if you can spot Momo concealed in picturesque neighborhoods, among ancient ruins, around castles and cathedrals, at legendary attractions, and in off-the-beaten-path locations that only these seasoned travelers could find. It's the grand tour of Europe you've always wanted--with Momo's cute and happy face waiting for you at every destination."--From publisher's description.

Video game designer

December 7, 2018
Watson, Stephanie, 1969- author.
San Diego, CA : ReferencePoint Press, [2018]
62 pages : color illustrations ; 25 cm.
What does a video game designer do? -- How do you become a video game designer? -- What skills and personal qualities matter most--- and why? -- What is it like to work as a video game designer? -- Advancement and other job opportunities -- What does the future hold for video game designers? -- Interview with a video game designer.
The popularity of video games has exploded in recent years, and new technologies like virtual reality have transformed gaming into a multi-billion dollar industry, creating numerous career opportunities. This book provides and overview the video game designer career path, including the salaries, job prospects, and viewpoints of industry leaders.

American casino guide.

December 5, 2018
Dania, Fla. : Casino Vacations,
v. : ill., maps ; 22 cm.
Vols. for <1997-2019> by Steve Bourie.

Mordenkainen's tome of foes

November 29, 2018
256 pages : color illustrations ; 29 cm
"For use with the fifth edition Player's Handbook, Monster Manual, and Dungeon Master's Guide"--Page [4] of cover.
"Discover the truth about the great conflicts of the multiverse in this supplement for the world's greatest roleplaying game."--Cover.
The Blood War -- Elves -- Dwarves and duergar -- Gith and their endless war -- Halflings and gnomes -- Bestiary -- Appendix. Monster lists.
This tome is built on the writings of the renowned wizard from the world of Greyhawk, gathered over a lifetime of research and scholarship. In his travels to other realms and other planes of existence, he has made many friends, and has risked his life an equal number of times, to amass the knowledge contained herein. In addition to Mordenkainen's musings on the endless wars of the multiverse, the book contains game statistics for dozens of monsters: new demons and devils, several varieties of elves and duergar, and a vast array of other creatures from throughout the planes of existence.

The SNES omnibus : the Super Nintendo and its games. Volume 1, A-M

November 29, 2018
Weiss, Brett, 1967- author.
416 pages : colour illustrations ; 32 cm
Volume 1 of the SNES Omnibus is a fun and informative look at all the original Super Nintendo games released in the U.S. starting with the letters A-M. More than 350 games are featured, including such iconic titles as Chrono Trigger, Contra III: The Alien Wars, Donkey Kong Country, EarthBound, F-Zero, Final Fantasy II and III, Gradius III, and The Legend of Zelda: A Link to the Past. Each game, whether obscure or mainstream, is covered in exhaustive detail. In addition to thorough gameplay descriptions, the book includes reviews, fun facts, historical data, quotes from vintage magazines, and, best of all, nostalgic stories about many of the games from programmers, authors, convention exhibitors, video game store owners, YouTube celebs, and other industry insiders. The book also features more than 2,000 full-color images, including box art, cartridges, screenshots, and vintage ads.

Xanathar's guide to everything

November 29, 2018
192 pages : color illustrations ; 29 cm
"For use with the fifth edition Player's handbook, Monster manual, and Dungeon master's guide"--Back cover.
Character options -- Dungeon Master's tools -- Spells -- Appendix A: Shared campaigns -- Appendix B: character names.
"The beholder Xanathar, Waterdeep's most infamous crime lord, is known to hoard information on friend and foe alike. He catalogs lore about adventurers and ponders methods to thwart them. His twisted mind imagines that he can eventually record everything! Assembled here for the first time are a set of new rules and story options for all the character classes in the Player's Handbook, including over twenty-five new subclasses. The book also presents new spells for both player characters and monsters. Dungeon Masters will find new rules for traps, magic items, downtime activities, and more -- all designed to enhance a D & D campaign and push it in new directions. Amid all this expansion material, the Xanathar offers bizarre observations about whatever his eyestalks happen to glimpse. Pray they don't come to rest on you!"--Back cover.


For Teens

For Kids


Electronic Resources



Large Print